Example of Game Play

Basic Outline of the Game

The following is how Deal With It is played, when used as a training game.

  1. A leader or manager is appointed Judge of the game.

  2. The Judge distributes Challenge Cards to each of the players, (Dealing 3 cards to each player if the group has less than 15 players, or 2 cards each for larger groups).

  3. Players take turns answering a Question card read aloud by the Judge.

  4. After a player is given time to answer their Question, other players are given an opportunity to Challenge the answer that was given by playing one of six types of Challenge cards. (The Challenge cards give the Judge control of the game by limiting debate, and preventing a person from taking over the group.)

  5. After hearing the solutions and answers offered, the Judge awards a randomly drawn Point Card to the best answer. (Point Cards have varying values.)

  6. At the end of the game session, the player with the most total points wins the game.

Quick Start Example

The Judge reads a Question card aloud to the Current Answering Player:

"You work in a pediatrician's office. As a mother with a sick child approaches you to ask a question, the phone rings. It's a patient with a billing question. Which patient waits, and which do you 'baby'?"

 

Answering Player (Player #1):

"I'd quickly take the call. It shouldn't take too long."

 

Judge:

"Does anyone want to challenge this answer?"

 

Player #2:

(This player takes a Challenge the Answer! Challenge Card from her hand and gives it to the Judge.) "I challenge that answer! The person who is in the office takes priority. I'd take the name and number of the patient on the phone and promise to return the call when I have finished with the patient standing in front of me."

 

Player #3:

(This player takes a Me Too! Challenge Card from his hand and gives it to the Judge.) "I'm with the second answer. I think the focus should be on the person standing in front of us."

 

Judge:

"I agree. A caller requesting billing information typically takes some time for research. The patient in the office takes priority."

 

The Judge awards both the challenger and the Me Too! card player with randomly draw Point cards. The game continues when the Judge reads the next player in sequence, a Question card, allowing this player an opportunity to answer the question posed.