Basic outline of the game

A leader or manager is appointed Judge of the game. The Judge distributes Challenge Cards to the the participants, (3 each if the group has less than 15 players. 2 each for larger groups). The Challenge cards give the Judge control of the game by limiting debate, and preventing a person from taking over the group. Players take turns answering Question cards read aloud by the Judge. After getting an opportunity to answer their Question, other participants are allowed to Challenge answers in one of six ways, by playing a Challenge card. After hearing the solutions and answers offered, the Judge awards points to the best answer(s).

Quick Start Example!

Judge to answering player, reading Question card aloud:

"You work in a pediatrician's office. As a mother with a sick child approaches you to ask a question, the phone rings. It's a patient with a billing question. Which patient waits, and which do you 'baby'?"

Answering Player:

"I'd quickly take the call. It shouldn't take too long."

Challenging Player:

(Plays Challenge the Answer! card.) "I challenge that answer! The person who is in the office takes priority. I'd take the name and number of the calling patient and promise to return the call when I'm free."

Another player, putting down a MeToo! card:

"I'm with the second answer."

Judge:

"I agree. A caller requesting billing information typically takes some research. Besides, the patient in the office takes priority."

The Judge awards both the challenger and the MeToo! card player with randomly draw Point cards.



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